AI Insights · Timothy · January 2022
Top 5 3D Cartoon Games in Algeria Q4 2021: Performance Insights
Discover the performance trends of the top 5 3D Cartoon Games in Algeria for Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 3D Cartoon Games on a unified platform in Algeria showcased varying trends in downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive look at these applications' performance metrics.
Lords Mobile: Last Rise of Qin from IGG.COM saw its weekly downloads increase steadily towards the end of the quarter, reaching approximately 23K in the final week of December. The game’s weekly revenue peaked at around $932 in early October but generally hovered between $300 and $500 in the subsequent weeks. Meanwhile, the weekly active users grew from around 49.9K at the start of the quarter to over 61K by the end of December.
Clash Royale from Supercell experienced consistent growth in weekly downloads, peaking at roughly 5.1K in the week of December 20. Revenue for the game was relatively stable, with notable peaks such as $408 in early December. The weekly active users showed a strong upward trend, starting at 106K and reaching approximately 156K by the end of the quarter.
Marvel Contest of Champions by Kabam Games, Inc. had a fluctuating pattern in weekly downloads, peaking at about 1K in the final week of December. Revenue saw a significant rise towards the end of the quarter, hitting approximately $339. Active users showed a slight increase, ending the quarter at around 3.3K.
Brawl Stars, another title from Supercell, had a notable increase in weekly downloads, reaching around 5.7K in mid-December. The game’s revenue saw a peak of approximately $317 in the week of December 20. The number of active users remained relatively stable, fluctuating around the 47K mark throughout the quarter.
Lastly, Gardenscapes from Playrix displayed a dramatic increase in weekly downloads, peaking at around 11.3K in late November. Revenue for the game saw moderate fluctuations, with a high of about $167 in mid-October. The weekly active users also showed an upward trend, reaching approximately 44.8K by the end of November before slightly declining to around 31.7K in the final week of December.
For more detailed insights and data, visit Sensor Tower.